All creatures have double strike and attack each turn if able.
"Diplomacy has solved nothing. Only bloodspill can end this now. Call forth the warbringer."-Basandra, Battle Seraph
9/22/2011 If, during a player's declare attackers step, a creature is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack, the player isn't forced to pay that cost, so it doesn't have to attack in that case either. 9/22/2011 If there are multiple combat phases in a turn, creatures must attack only in the first one in which they're able to.
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